Doesn't do much else. Abilities are color-intensive, requiring a good manabase. Bitter Ordeal - A combo piece. This site is unaffiliated. Mycosynth Lattice - (G) (MC)[[cardname]] or [[cardname|SET]] to call. [[Merciless Eviction]] is great too. phyrexian arena - (G) (MC)toxic deluge - (G) (MC)counterspell - (G) (MC)[[cardname]] or [[cardname|SET]] to call. I enjoyed it for the time being, but I wanted to build something more refined, hence the present deck. Due to Sydri, we can win in ways that don't involve combo, but more on that in a minute. Terms of Use | does. You could take out the combo pieces in the list, and probably replace them with some large creatures that can dominate a board by using your artifacts. Sydri can animate the Caltrops, then give it deathtouch and lifelink to kill all attacking creatures. Jace, the Mind Sculptor - I love this guy. Weak against aggro/swarm strategies . Primer Not the fastest. 6. This means you must be basically 1 turn ahead of your opponents when it comes to mana, and the best way to do that is ramp. I'd rather not fill my stuff with good stuff in my colors, but keep it focused on artifacts, which is why I do not include many of the cards you listed. Cryptic Command - A blue staple, there is so much value to be had with this card. Posted by 9 months ago. He is powerful no doubt, but not in the way I was looking for. Baleful Strix - Cantrip and a rattlesnake? If that isn't possible, then the main strategy is to bide your time, outlast, and wait for a time to strike with all of your artifacts. The best part about these wrath effects is most of your stuff can dodge it. Complete Comment Tutorial! It's such a cool effect that we can use in a pinch if need be. Regardless, if you look at him you could see why he doesn't fit for this kind of strategy. - Infinite damage, Sword of the Meek + Thopter Foundry + Time Sieve For starters, Sydri only costs 3 mana. Wrath of God/All Is Dust - Mass removal is absolutely necessary in most EDH decks, and I figured that these two were the best options for what I'm going for. - Great mana ramp in 3 colors. Another synergistic card with Sydri is [[Staff of Nin]]. - Esper's most famous combo general and the only other viable general for this deck. Etherium Sculptor - Although cost reduction is nice, I simply didn't have room for this guy. Artifact What's great about this deck is that it doesn't always rely on combo. When a board inevitably resets or the control player has tapped out, that is your time to strike. Straight value. Darksteel Forge - I took this out for Planar Portal, as I felt that the latter had a bit better synergy with the rest of the deck. Cards like [Darksteel Ingot]] or [[Wayfarer's Bauble]] are great to both ramp, as well as creating an indestructible creature in the ingot's case or blocking then sacrificing with the bauble. I had a very hard time making it better without going more combo oriented. I first picked her out due to her unique abilities and playstyle, as well as my belief that commanders that help yourself, rather hurt opponents are liked more in game. With it out, she becomes a powerful land destruction tool. The Competition TappedOut.js Blog Widget, Sword of the Meek + Thopter Foundry + Time Sieve. I might swap it out for Gilded Lotus, but for right now this card might be even better given my strategy. $250 Budget. I may swap these two again, though. Sculpting Steel - I took this out for Kuldotha Forgemaster. Good artifacts for a Sydri deck. I play Sydri right now as a combo deck, getting either: [[Voltaic construct]] + [[basalt monolith]] + [[Sydri, galvanic genius]] [[Time Sieve]] + {Thopter Assembly]] [[Sword of the meek]] + [[Thopter Foundry]]. Beacon of Tomorrows + Planar Portal Ugin, the Spirit Dragon - An alternative to All Is Dust with a mean ultimate. Blightsteel Colossus - A wincon in and of itself. Sphinx of the Steel Wind - Another solid beatstick. But the biggest reason is the unique way she interacts with artifacts and artifact creatures. A Spine of Ish Sah becomes not only great targeted removal, but a 7/7 with lifelink and deathtouch. I put Metalworker in his slot and he's been pulling much more weight for me. However, I ended up with a bunch of artifacts in it, so Sydri seemed viable. Thopter Assembly - A combo piece that offers us chump blockers/artifacts to sac in dire situations. Articles and comments are user-submitted and do not represent official endorsements of this site. Akroma's Memorial - I see this in a lot of Sydri decks but I'm not sure why. Sword of the Meek - Doesn't do much outside of combo. Thank you all for reading, and I hope you learned something new from this primer. I didn't choose her for the same reasons as Sen Triplets. vedendo il nuovo C13 ho notato questo piccoletto che, oltre ad … Aetherflux Reservoir - A wincon in and of itself. Press question mark to learn the rest of the keyboard shortcuts. It's a bit expensive, and it experiences diminishing returns in larger multiplayer games, but it's a wincon nonetheless. Coalition Relic - Same as Mindslaver - A pet card of mine, and a combo piece. For singe target [[Swords to Plowshares]], [[Path to Exile]], [[Anguished Unmaking]] and [[Vindicate]] are absolute all stars. Commander / EDH Sydri, Galvanic Genius - Sydri Make Artifacts Great Again Primer. I believe that Phyrexian Metamorph should suffice for the sharuum combo, and I figured that extra artifact tutoring wouldn't hurt. Kuldotha Forgemaster - Sacrificing three irrelevant artifacts to get a wincon is always strong. + Sydri = Dead creatures. Sydri allows you to animate any of your non-creature artifacts, making them creatures with power and toughness equal to their CMC. That being said, this deck wins in a game where it is allowed to bide its time, waiting for the perfect moment to strike. This site © 2020 TappedOut.net, LLC Mindslaver + Academy Ruins - Lock one player out of the game. Your list looks a lot like mine did when I first started with toying around with Sydri last year. If my opponent is attacking me with a 4 CMC creature, usually I will need to block with a 4 CMC creature of my own, but in order to do that I will need to spend an additional mana. Privacy statement | - The pillowfort general supreme. Primer: Sydri, Galvanic Genius Hello everybody, after becoming an EDH fan, my first deck was a [[Sydri, Galvanic Genius]] deck. I play Sydri myself and I think your list is underusing colored cards. DMCA requests | Re: [Commander] Sydri, Galvanic Genius by Gippo » Mon Oct 21, 2013 7:44 pm il patto blu lo eviterei, dato che costa davvero tanto e secondo me ci sono counter migliori. Infinite Combo I understand some of the cards are expensive, but they need to be run. (Plus drawing more cards is fun! Solid control. Demonic Tutor/Vampiric Tutor/Enlightened Tutor - The best tutors in these colors for this kind of deck IMO. Other people can view your private deck by using this url, Seems there are no cards in the Acquireboard. Enables interesting card interactions and artifact synergies, Allows for adaptation to an ever-evolving boardstate, Potential for interesting politics, as you can animate any noncreature artifact, The deck isn't too reliant on Sydri, as it's powerful on its own, but Sydri bumps the power level up a notch or two in the right board states, Abilities are color-intensive, requiring a good manabase, Requires a decent number of artifacts to truly come online. Zur the Enchanter - Probably Esper's most hated commander, he just didn't have the artifact synergy I wanted. Sign me up! That's not the kind of combo I'm going for. Sydri, Galvanic Genius | Sydri, Gênio Galvânico - Legendary Creature — Human Artificer - {U}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. becomes a force to be reckoned with. Steel Hellkite - Solid removal on a solid creature. What's not to love? You can use this to your advantage by playing politically through helping people attack by animating their artifacts or discourage them from doing so by giving yours deathtouch. For card drawing I would recommend [[Sphinx's Revelation]] [[Fact or Fiction]] [[Necropotence]] [[Stroke of Genius]]. Thanks for the input, this was my first one so I plan to make them better if I make more. ), http://tappedout.net/mtg-decks/13-07-16-sydri-galvanic-genius/. Chromatic Lantern Beacon of Tomorrows - At its worst, an extra turn for 8 mana. Sharuum the Hegemon Rubinia Soulsinger Elesh Norn, Grand Cenobite - A great creature all around. Close. Combo In my opinion the strongest card with Sydri is [[Caltrops]]. Help | Honestly, in this deck the two are more or less interchangeable.

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